One point of contact
You deal with one person from brief to delivery.
How we work
A clear, step-by-step process so you always know what's happening and what's next.
You send references, specs and deadlines. We confirm scope, price and timeline in writing.
References, poly and texture budgets, target engine, deadline
A written quote and schedule
Early shapes and proportions so you can sign off the direction before detail work starts.
Feedback on silhouette and scale
Blockout renders or a test file in your engine
Modelling, UVs and texturing, with progress updates at agreed checkpoints.
Feedback at each checkpoint
WIP renders and review links
Final files in your format, named and organised the way your team works.
Final sign-off
Source files, exports and textures
You deal with one person from brief to delivery.
Spin the model in your browser and leave notes, no software needed.
Briefs, WIP and finals in one place you can open any time.
We reply with scope and a quote.